3D Design Portfolio

We are experienced in 3d modeling and visualization for a variety of purposes. We have extensive experience in non-organic modeling (structures/vehicles/cities) in both high poly or highly optimized versions.

Meg-Lev Train

Demo

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The model is of a high capacity Maglev train designed for travel between high density populations. This project was not for any client, it is just a concept idea we had. The model will be used extensively in a large scale 3D City modeling project demonstrating Transit Oriented Design principles. More details coming soon.

Field of Fire Game Modification

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"Field of Fire is a full conversion mod for Unreal Tournament 2004. It pits two teams against each other to battle it out in a populated urban setting.

Players can hijack cars, blend in with civilians, or blast their way through the city in a tank. The object is to destroy the other team's home base. In order to get to the other base, each team must capture zones, linking their base to the enemy's.

Some zones can only be captured by one team, giving it a progressive attack and defend style of game play."

In order to deliver on the description of the game modification, Hundreds of 3D models and detailed textures were required to create a Rich 3D urban environment to ensure the players were immersed in the world. The entire project was successfully completed with only two people working.
© 2007, Sean A Owens Design